
Model, Rig & Animate
Your Hero in Blender
Build your own 2D-style Hero in Blender,
starting from a cube!
We're collaborating with Patata School member and illustrator, Taraneh Karimi to bring all the energy from her beautiful 2D illustration into 3D and explore the benefits it can bring us:
Effortless perspective to enjoy our character and scene from multiple views
Dynamic camera movements in animation
Flexible lighting and colour
Non-destructive editing to adjust the composition/scale up to final render
Use of Grease Pencil for a hybrid 2D/3D workflow
What You Will Master:
3D Modelling: Sculpting and building your unique hero character.
Rigging & Animation: Giving your hero joints and breath with professional rigging and dynamic animation principles.
Incorporate Grease Pencil into your rig with weight painting.
Scene Creation: Crafting immersive scenes and environmental elements using both 2D and 3D methodologies.
Compositing & Final Render: Achieving a cinematic look with advanced rendering techniques.
This course is designed for beginners and pro Blender users alike.
We cover every process step-by-step, explaining the foundational knowledge behind each technique.
We’ll unlock the power of Blender's node systems:
Geometry Nodes
Material Nodes
Compositing Nodes
These tools are essential for producing unique and custom results. For example, you’ll learn how to leverage Geometry Nodes to create powerful tools, such as a dynamic weapon selector for your hero!