Character Modelling, Rigging & Animation in Blender

We've created the clearest and most direct course out there for modelling, rigging, and animating your character in Blender, a fantastic free and open-source 3D software.

 

This in depth course covers it all: character modelling, rigging, animation, and rendering in Blender. You'll learn the entire process step by step, with handy tips and real design and animation theory at each stage, all to help your project shine.

By the end you'll have your own 3D walk cycle with extra animation details for your character and other objects.

This course will cover the following:

- Modelling the character and other elements
- Rigging and adjusting weights
- Animating a walk cycle
- Animating other elements in the scene

We'll go through each stage step by step and explain the theory behind each process so you'll be able not only to follow along the course, but to really understand each step to create your own unique character.

 

Get access to this course and so much more with your Patata School membership.